![]() ![]() This can also make the game frustrating at parts, adding to the challenge. Where this is understandable, it is possible to have merchants who don’t sell anything, and this can cut off a segment of the board. Merchants around the edge of the board are randomised based on what they want. Those two stages form the backbone of the game. Experienced players may be able to tell there are at least two things wrong with this picture. The first place I built in the canal era. ![]() “ Brass: Birmingham can be played in 90 minutes with 4 players.” – No one ever. Having done some reading online, expecting a game to last 3 hours isn’t abnormal, and the timings on the box are a little bit laughable. In our game, both took around 1.5 hours, although we were beginners. What is more, it is two sided, and although practically identical it is nice to have the choice to play in night or day.īrass: Birmingham is split into two different stages – the canal era and the steam era. Although not to scale, something we kept finding funny as we tried to point out our location (we should be on the board!), the board is big and impressive. The map depicts the Black Country during the 1700/1800s. It has a real table presence, and even those who were around us but who weren’t playing were encapsulated. ![]() From the moment the boards come out, to the beer tokens, to every single bit of cardboard – Brass: Birmingham is beautiful. Brass: Birmingham is, there is no other way to say it, simply stunning as a game. ![]()
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